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Telegraph Fantasy Cricket
 

WHAT IS FANTASY CRICKET?

Telegraph Fantasy Cricket (TFC) invites you, the manager, to pick an imaginary team of eleven cricketers. The players you choose score points for you depending on their batting, bowling and fielding performances during the cricket season from April 30 until September 27, 2008.

You can make changes to your team throughout the competition, replacing under-performing players with those you think will score more points for your team.
The aim of the game is to score the highest number of points you can. The more points your team accumulates, the better your chances of winning one of the many cash prizes

SCORING POINTS

Your chosen players will score points as follows:

All competitions

Batting Each run scored: +1. Each duck (batsmen only): -20
Bowling Each wicket taken: +25. Each 5 runs conceded: -1
Fielding Each catch taken: +5. Each stumping: +15

Bonuses (Limited overs only)

Friends Provident Trophy and NatWest Pro40

Batting:

  • +20 per century completed
  • +10 for a strike-rate of between 100 and 149.99 runs per 100 balls*
  • +20 for a strike-rate above 150 runs per 100 balls*

    *For batsmen scoring 40 runs or more only

Bowling:

  • +20 per five or more wicket haul
  • +10 for conceding between 3.00 and 4.99 runs per over*
  • +20 for conceding between 0.00 and 2.99 runs per over*

    *For bowlers bowling 4 overs or more only

Twenty20 Cup

Batting:

  • +20 per half-century completed
  • +10 for a strike-rate of between 150 and 199.99 runs per 100 balls*
  • +20 for a strike-rate of above 200 runs per 100 balls*

    *For batsmen scoring 20 runs or more only

Bowling:

  • +20 per four or more wicket haul
  • +10 for conceding between 4.00 and 5.99 runs per over*
  • +20 for conceding between 0.00 and 3.99 runs per over*

    *For bowlers bowling 2 overs or more only

PICKING A TEAM

Click on register now and complete your personal details. Then get selecting as follows:

STEP 1: Select a team of 11 players, in one of two formation

  • 5 BATSMEN
  • 1 ALL-ROUNDER
  • 1 WICKET-KEEPER
  • 4 BOWLERS
  • 4 BATSMEN
  • 2 ALL-ROUNDERS
  • 1 WICKET-KEEPER
  • 4 BOWLERS

Each player has been rated from 1-9. The combined rating of your players must add up to 60 or less. Visit our Player Guides: Top 100 as you go along if you’re not sure about which players to choose.

STEP 2: Choosing a team captain

Nominate one of your players to be your team captain. Points scored by that player will count double towards your team’s total – NB. Both plus and minus points will be doubled.

STEP 3: Naming your team and payment

Now you need to give your team a name. Once you’ve done this, you’ll be taken to the payment screen. It costs £6 per team or type in a promotional code if you have one.

STEP 4: Creating or joining your own private league

The person setting up the Super League will be the Chairman of that league. The Chairman must first register their own team and then:

  • Click on Super Leagues to the left of your team display
  • Follow the on-screen instructions to 'Create a Super League’
  • Use the Mail My Mates facility to invite friends to join your League

If you wish to join an existing league, you’ll just need the Super League name and PIN from the chairman that set up the league. Click on ‘Join League’ and follow the on-screen instructions.

Pick your team now!

CHANGING YOUR TEAM / CAPTAIN

During the season you can change your players as long as the overall rating of your team stays at 60 or less. You can make up to 24 team changes during the season, but no more than four in any one day. You can also move the captaincy within your team up to 12 times during the season.

 

Live Scores

Gloucs 425-7 v Worcs

 
 
 
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